Hey everyone, I just wanted to explain some of the missions that my mobile combat operation will be running once we go live in April. I wanted to some feedback, ideas, and criticism on some of the missions we came up with. Most of these are designed for outdoor play, in sunlight. Let me know what you think about this mission. Oh we are using Advernture Sports HQ guns
Setup:
2 teams (identified with glowsticks or something that can be removed upon players death)
Gun Setup - Doesn't really matter here as long as the two teams are even in firepower, could use recon settings if wanted but I personally think it'd be fun if everyone had the same settings.
How it plays:
Alpha vs. Bravo starting on separate ends of the battlefield. Battle begins, as players are killed (First Time) the must walk up to the Field General and receive a manual respawn. The General will remove the glowstick or marker that designates that player on a team. The dead player is revived and is now know as the "Infected".
As players from Alpha and Bravo are eliminated they will be respawned and join the newly formed "infected" team.
If a player from the "Infected" team is eliminated that player must then exit the field of play.
Winning Conditions
Infected - All players from Alpha and Bravo have been eliminated (every player is infected).
Alpha - Bravo team and all Infected players have been eliminated.
Bravo - Alpha team and all Infected players have been eliminated.
Max mission time - 12:00 minutes
The main focus here I believe is communication and survival. You don't want to rush the opposing team and lose players quickly. The infected team can become an overwhelming force really fast if population control isn't enacted. Another tough spot is if one of your teammates is low on health, and the infected numbers are dwelling.. If your teammate is killed they will now be on the infected team with FULL health/ammo..
What do you guys think of this mission?


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